Fully Procedural 3D Card built entirely in Blender with Geometry Nodes & the Ray Portal Shader.
Some glow was added using the Compositor which can be previewed in the viewport by enabling the Realtime Compositor.
Fully Procedural 3D Card built entirely in Blender with Geometry Nodes & the Ray Portal Shader.
Some glow was added using the Compositor which can be previewed in the viewport by enabling the Realtime Compositor.